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Wish ATL
The Details
01.
A new kind of
e-commerce

Any general search for online consumer shopping habits and you’ll quickly note 
the frustration referred to as “tab hell”. A buyer browses an online store, opening up each item that catches their eye in a new tab to sift through later, a pattern that isn’t optimal but something that most of us still do. The online marketplace is also inundated with products and a simple Google search for Nike sneakers will yield millions, if not billions of results. Right from Google, before a customer even opens your site, they’re opening up several other websites simultaneously and browsing that same product across many other stores. Our first challenge, how do we keep customers engaged in Wish ATL and focused on the products on Wish’s site? How do we give them exactly what they’re looking for here and now and allow them to forget the other seven open tabs?  This is a challenged faced by many retailers today yet most stay true to the tried and tested patterns followed by all online stores, Wish ATL was trying to change the norm and lead the way to trial a new way to shop online, willing to learn and iterate as we went.

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"This happens every time. I have never encountered an online shopping site that effectively deals with the issue of having to open products in separate tabs."

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An audit of the current website experience

Knowing that we had an engineering team ready and waiting, I did an audit of their current site taking into consideration our goals for this project and improvements we’d need to make along the way, providing both short and long term adjustments that we’d need to make. For example, customers could only purchase a single pair of sneakers, however there was a quantity field on the item that allowed them to check out with multiple, regardless of the design direction this was one of the many interactions we needed to update. This helped prevent both our customers from feeling frustrated that their order was cancelled and saved employees time in having to cancel an order and explain why to the customer.

Existing experience
The existing experience lacked the uniqueness and creativity of the brand and it's in-store experience, repeating information and layouts between every page and quickly becoming static and losing a customer's interest.
How do we keep customers engaged with wish atl and loyal to the brand?

In parallel with the designs, Wish ATL was also trialing a rewards program to keep customers returning to the brand. Events themed around the next sneaker drop tend to attract celebrities and influences from across the country, meaning they were the place to be seen at for customers but also, events were sometimes the only way you could guarantee yourself access to the product being dropped too. Given the exclusivity of these events, part of the loyalty program planned to reward customers with tickets and presale options for future sneaker drops, keeping them returning to and purchasing from the store. Since rewards were becoming increasingly important for the brand, we explored ways to highlight its importance online too.

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Where we brought traces of the physical store into the digital experience

Early on in the process I met with the team to walk through the store and experience all the intricies they’d weaved throughout. The blue wave in the carpet was a subconcious path that customers walked along and followed, flowing past the shiny metalic surfaces contrasted next to the overly fluffy display cabinents, the store was previously a library so the staircase is made entirely of books that were once there to be read, going down the stairs is as if you’re going through the books into another realm. There are also subtle illustrations in the wallpaper and a not so-subtle wall decorated with thousands of shoelaces, hiding the entrance way to the back office but also reminiscent of a tv screen and the pixelated view you’d see once the signal was lost. All these hidden elements (and more) the team had asked to be incorporated into the site, however I trusted my gut and working with them, realised they wanted this experience of finding small easter eggs throughout, with connections to the roots of the city and it’s customers, not a carbon copy from the physical to the digital.

The fitting room & custom backgrounds
We wanted this to feel like it belonged to the customer, that this was their corner within the company. We created a space for them to graffiti or paint the background on top of the illustrations and texture inspired by the physical store.

The blue path is represented in the navigation, the blue colour highlighting where you are and your next step (CTAs) and the various textures throughout the store translated into background patterns, utilising the same illustrations and a peg-board like appearance with both rigid outlines and free form graffiti pens. (The graffiti also paying homage to their physical location, where graffiti artists regularly paint over the side of the store). We had planned for the page to load in pixels too, replicating that of the meaning behind the shoelace wall and when customers navigated between the pages, we’d zoom out, weave through a “story”, and then hone back into a new area of the site, almost like passing down the stairs into that new realm.

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“You wouldn’t immediately go try on the first item you like in a store without looking around at the other things you may want to try on.”

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Where we brought traces of the physical store into the digital experience

The fitting room concept was an idea the team was drawn too and committed to trying, with a belief that in the future, this could evolve into an  AR focused experience with customers digitally trying on the products from home. My challenge was how to make this work in a world where AR isn’t quite as accessible just yet. The result was a place where customers could collect and share the items, rotating and resizing items to look at the details of the product and compare and contrast them side by side before adding them to the cart. An experience we hoped could replace the idea of opening multiple tabs to complete the same task. We also wanted this to be personal to the customer, so we introduced the ability to customise/graffiti the background, snapshot items or outfits to share to social media and to pull in previously purchased items to get a sense of how their wardrobe could look. There were multiple closets available too, for example Friday Night, Wedding Attire or Summer 2021 depending on the look or style the customer was going for and these could easily be accessed by an in-store salesperson to help curate and advise customers on new pieces if requested.

Interacting with items in the fitting room
Items in the fitting room are being added to the cart, noting the preselected size. Where we could we tried to streamline checkout, preselecting previously purchased sizes, suggesting colour ways based off order history and saving cart information and preferences.

Given how quickly sneakers can sell out, it was also important that we weren’t creating an additional required step before checkout, meaning adding an item to the fitting room was optional. Alongside this, we also created a more seamless buy now button for customers signed in to their loyalty accounts to allow them to  purchase an item with a single click.

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Engineering implications and Halting the project

In the end, this result was too large of a project for the engineering agency that had been contracted from the beginning to be able to deliver. Based on early conversations and their portfolio, I had raised concerns to the team but was assured they'd signed a contract and promised they could complete it. We held weekly syncs with the team and documented updates and new requirements regularly, however ultimately the engineering team backed out, stating it was beyond their skillset and they couldn't outsource it further. Unfortunately this placed the project on an indefinite hold which is where it still stands today.

Square

Helping sellers run their day to day business by enabling them to efficiently create, manage & track the items they sell online & in-store.
2019 — 2022
Product design
Research
Prototyping
Square began by enabling businesses to never miss a sale since they began but has since expanded and grown to encompass a whole suite of tools geared towards a business's needs. As a part of the platform team, we focus on helping sellers holistically across many verticals, ensuring that what we build isn't a tool for one. Our teams are at the core of many experiences throughout Square and span items, helping sellers create and manage what they sell (including physical products and services for example), channels, to enable our sellers to meet their customers where they're at (whether that's online or in person), and inventory, allowing sellers to track what they sell and how much they've sold.
Commerce platform
During my time at Square, my primary focus was split across the items and inventory teams, capturing anything a business sells, and how they track everything they sell. This included everything from items, to services, to digital goods, to classes, to donations & everything in between.
Objective *//
Seller-first. Show empathy for our users & understand how our team can grow alongside businesses
Create & maintain a single source of truth for everything a Business sells
Support vertical teams, making it seamless for them to build into our experience to better target their sellers
AN Omnichannel focus
Part of item management meant ensuring that a product appears on each channel in a way that'll help it sell. This meant offering smart, ML-based suggestions for better  product titles & descriptions, & a quick & easy way to quickly assign items (or disable them), from being sold on each channel.
Items & Inventory
Items and inventory spanned many verticals and were a major part of sellers' workflows, going from online to in-store and back. A large part of my role was working with Retail, Restaurants, Appointments, the POS and the Square Online team to make we maintained a consistent experience & always put the seller first.
Seller-first
During my time at Square, we spent a lot of time talking with sellers, visiting their stores, learning & observing first-hand what it meant for them to run their business & browsing forums to understand any pain-points, developing empathy for our customers & weaving that back in to the product.
Reimagining Item management
As businesses grew and new ways to sell are introduced (e.g. TikTok), it was our role to help ensure sellers could easily scale their business in ways that weren't costly or required a lot of overhead management. As part of this, we rethought the item library experience & when, how & what information we surfaced based on what we knew about each individual business to help better meet their needs.
Personal
reflection *//
Every time I walk into a coffee shop or see another vendor using Square at the local market, I get excited and immediately a bunch of questions pop-up in my head. If they're not busy and have time to talk, I'll ask them about their experience working with Square, find out where we're not meeting their needs and where we could be doing better. Understanding our sellers and each of their unique business needs has been a big driver throughout my time at Square and we're fortunate to have access to this feedback on our doorsteps. Both the gratitude and pain of many sellers when talking to them hits home, demonstrating the real impact we can have on their day to day lives and making it harder when we don't quite meet the bar.
Component inventory
Perhaps the most challenging product problem I've tackled, component inventory looks at how we can help the more advanced sellers more accurately track what they sell. In the above example, we allow a wine merchant to sell a bottle of wine by the bottle or by the glass, & adjust inventory accurately based on the sale. (Previously, we did not have units, everything sold deducted inventory counts by a value of 1).
There a lot of things I value at Square, one being how close to our sellers many of us are, but also the culture, the expertise of fellow colleagues and the transparency and openness to how we operate as a team. Over the past few years I've definitely grown as a designer, furthered my understanding of product needs and goals and developed a passion for research and truly understanding the needs of our customers.
Impact & highlights *//
Crafted and helped plan and execute on a long-term vision to better enable the success of our team
Saw the percentage of sellers itemising lift by 5%, creating stickiness with the brand
Released multiple features that helped a range of businesses, from the advanced retailer with multiple locations to a single owner working out of their garage.
What we launched & how we did it ** //
Component Inventory
Coming soon
Quick create an item
Coming soon
Multiple Images
Coming soon
Bridging Online and In-Store sellers
Square began as a POS device, before acquiring an online store & bridging the gap to e-commerce. Part of my role was understanding the needs & differences between our POS only customers, our online only customers & those in-between, ensuring we were improving the experience across the board & not just moving the needle for a specific cohort.
Retail
Inventory has many complexities that from the jump, I had to start absorbing all the information I could to arrive at the best solution for our sellers. This meant talking to sellers (interestingly this resulted in chatting with a lot of wine retailers & bars), other internal teams and reviewing competitor products in depth.
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